I had a lot of fun creating that last set of railings, so I've decided to do one or two more - I'd spotted another nice set of quayside railings, so here's my version (still a WIP) - 880 vertices / 940 faces on this one (compared to 3148 vertices / 3376 faces on the one I've just released).
I added extra smoothing for the renders below (using 'SubD' in DAZ Studio, and 'Smooth Polygons' in Poser). The texture is just plain diffuse/specular colours, plus a procedural 'Clouds' texture for the bump channel...
I'm very pleased with the results (even though the Poser 9 render indicates a smoothing issue I need to look at - without 'Smooth Polygons' P9 renders fine).
I plan to release this as a similar package to the 'Railing01' plus the 'Morphing Railing Add On'. I think it'll work best with simple procedural textures, but I'll UV map it any way.
(the fact that the three rails aren't vertically aligned makes for an interesting challenge with the 'Bend' morphs...)
Information about my current 3D modelling projects, mostly Blender, Poser, and DAZ Studio related. You'll also find me at ShareCG, DAZ3D, Renderosity, DeviantArt, HiveWire3D and various other 3D modeling related sites - user 3dcheapskate on all. (3DCheapskate is the freebie 3D model creating alter-ego of Pete Williams. The 3D bit is obvious, but Cheapskate? Simple, I've a very limited budget and have to really watch the pennies for non-essential hobby-related stuff - so I make my own stuff!)
Saturday, 26 January 2013
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