A week or two ago I was looking at a BlenderGuru video that mentioned CrazyBump as a tool for creating a variety of maps from a texture image. But that's $99.
While searching for more information I found this https://blenderlex.wordpress.com/2015/03/12/installing-insane-bump-for-gimp-windows/ which led me to these GIMP plugins:
normalmap - http://registry.gimp.org/node/69 (haven't tried this)
Insane Bump (Python) - http://registry.gimp.org/node/28117 (tried it but it needs normalmap?)
Insane Bump (C) - http://registry.gimp.org/node/28638 (with the DLL in the same folder this works)
My first play with it (the C version) worked nicely. Here's thumbs of the maps created from one of my photos:
Here's a Poser 9 render using these maps together:
Here's the shader I used:
And here's what the render was like with just the texture:
I did some checks and confirmed that the normal maps created by the plugin are correctly oriented for Poser. They're tangent space, with green being down-up (0 is down, 1 is up) and red left-right (0 is left, 1 is right) when viewing the normal map in GIMP. That makes sense to me even if it doesn't to you! ;o)
Information about my current 3D modelling projects, mostly Blender, Poser, and DAZ Studio related. You'll also find me at ShareCG, DAZ3D, Renderosity, DeviantArt, HiveWire3D and various other 3D modeling related sites - user 3dcheapskate on all. (3DCheapskate is the freebie 3D model creating alter-ego of Pete Williams. The 3D bit is obvious, but Cheapskate? Simple, I've a very limited budget and have to really watch the pennies for non-essential hobby-related stuff - so I make my own stuff!)
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